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Hanna Kim - 3D Modeler

I was blown away when I attended a DreamWorks exhibition in Korea, completely captivated by a breakdown of How to Train Your Dragon. That moment, combined with my love of video games like Baldur’s Gate and Inzoi, inspired me to dive deep into the world of 3D modeling. Over time, I’ve developed a strong toolset that allows me to create groundbreaking visuals and breathe new life into any project I work on.

Experience

Mars Club Mentor

School of Visual Arts | New York, NY

2023 – Present

  • Managed problem-solving in Maya scene files

  • Covered basics of modeling and texturing for a  mentee

  • Researched and supported concept development to creation in 3D format

3D Graphics Technical Assistant

Art Moi | Seoul, Republic of Korea

2022 – 2023

  • Supervised video-formatted project development

  • Converted traditional paintings into moving images and 3D formatted short films

  • Revised short films and added special effects 

  • Supported young artists who do not have experience with digital programs but are eager to learn

Skills

Education

  • Unreal Engine

  • Unity

  • Autodesk Maya

  • Maxon ZBrush

  • Marvelous Designer

  • Substance Painter

  • Blender

  • Adobe Photoshop

  • Adobe Illustrator

  • AdobeAfter Effects

  • Adobe Audition

  • Avid Pro Tools

Bachelor of Fine Arts/ 3D Animation and VFX

School of Visual Arts

Sep 2020 - May 2025

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